Fall 2016 Courses

October 12, 2016 | 9:10 pm

This page lists fall 2016 courses. For other semesters, please visit our primary course listings page.

BIOE 100: ETHICS IN SCIENCE AND ENGINEERING

Scientists and engineers in all professions will encounter ethical dilemmas in their professional practice. This course enables students to define their own personal code of ethics, practice strategies for tackling ethical problems, and develop a deeper understanding of what it means to be a responsible scientist and engineer. Case studies, prepared debates, and classroom discussions will serve as vehicles for interactive learning.

Hayley Lam | 3 units | Class number: 26397

BIOE 192: SENIOR DESIGN PROJECTS

In this course, advanced bioengineering design theory is accompanied by project-based learning in small teams around need-based solutions for biomedicine. Course content includes solution generation (ideation) and selection, setting specifications, hands-on prototyping, and quantitative testing, as well as aspects of regulation, intellectual property, and project management.

Amy Herr | 4 units | Class number: 26317

CE 122N: DESIGN OF STEEL STRUCTURES

This course offers an introduction to materials and methods of steel construction; behavior and design of tension members, compression members, flexural members and beam-columns; design of welds, bolts, shear connections and moment connections; design of spread footings or other foundation elements, and an introduction to design of earthquake-resistant steel structures including concentrically braced frames and moment frames.

Hassan Astaneh | 3 units | Class number: 26739

CE 186: DESIGN OF CYBER PHYSICAL SYSTEMS

This course involves the design and prototype of large-scale technology intensive systems. Possible design projects, incorporating infrastructure systems and areas such as transportation and hydrology, include watershed sensor networks, robot networks for environmental management, mobile Internet monitoring, open societal scale systems, crowdsourced applications, traffic management and more.

Scott Moura | 3 units | Class number: 26687

CS 160: USER INTERFACE DESIGN

CS 160 is an introduction to Human Computer Interaction (HCI). Students will learn to prototype, evaluate, and design a user interface. They will be expected to work within a group of four or five students in this project-based course. A project topic will be proposed by each student group, and implementation will be tailored to users’ needs based on interviews with them. The focus of the course is on developing a broad set of skills needed for user-centered design. These skills include ideation, needs assessment, communication, rapid prototyping, algorithmic implementation and evaluation.

Andy Carle | 4 units | Class number: 27025

CS 194-126 / 294-126: SOFTWARE DEFINED PCB DESIGN

This class introduces computational techniques useful for the design and fabrication of Printed Circuit Boards (PCBs) and explores software compilation of high level descriptions of embedded systems into software and circuit boards ready to be milled on desktop mills. This software defined hardware technique dramatically raises the level of description making easy things easy and hard things much more possible, and most importantly making PCBs much more accessible to CS students.

Jonathan Bachrach | 4 units | Class number: 32909 (for 194-126), 32910 (for 294-126)

CS 198: WEB DESIGN DECAL

The demand for learning web programming is at an all-time high, yet for most it’s a question of, “Where do I start?” The answer is here. As great as online courses are, nothing beats an in-person class with passionate instructors and compelling assignments. By the end of the semester, each student will have built a website using HTML 5, CSS 3, and Javascript. Along the way, students will pick up web design philosophies and be able to recreate modern design trends like responsive design, flat UI, and skeumorphism.

Eric Liang, Jessica He, & Joyce Zhou | 2 units | Class number: 34764

CS294-84 / ME290U: INTERACTIVE DEVICE DESIGN

This course teaches concepts and skills required to design, prototype, and fabricate interactive devices and smart hardware products. The first half of the semester is dedicated to a survey of relevant techniques in 3D modeling and fabrication; electronics and circuit board design; sensing and actuation for interaction; embedded software development, wired and wireless communication with mobile devices, computers, and networks; and user interface programming. In the second half of the semester, students carry out a significant design project of their own choice in groups.

Bjoern Hartmann & Paul Wright | 4 units | Class number: 33264 (CS), 28558 (ME)

DES INV 10: DISCOVERING DESIGN

This course, ideal for students who are looking for an introduction to the broad world of design, covers design careers, design fields, histories of design and ethics in design. Students will gain language for analyzing and characterizing designs. In this course you will be learning design both from theoretical and historical perspectives, and from studio-based design exercises and projects. The weekly assignments and final projects will emphasize foundational design skills in observation, ideation, problem finding and problem solving, formgiving, communication, and critique.

James Pierce | 2 units | Class number: 33470

DES INV 15: DESIGN METHODOLOGY

This introductory course aims to expose students to the mindset, skillset and toolset associated with design. It does so through guided applications to framing and solving problems in design, business and engineering. Specifically, students will learn approaches to noticing and observing, framing and reframing, imagining and designing, and experimenting and testing as well as for critique and reflection. They will also have a chance to apply those approaches in various sectors.

Sara Beckman & Dennis Lieu | 3 units | Class number: 33435

DES INV 21: VISUAL COMMUNICATION & SKETCHING

Anyone can sketch. Great communicators today should never hesitate to reach for a pen and draw. Sketching is an effective expression of thinking and problem­ solving. It is a form of visual communication that can be learned and is a skill that can improve with practice and a little guidance.This course will give participants practice and confidence in their ability to communicate through sketching.

Rob Hennigar | 3 units | Class number: 33438

DES INV 22: PROTOTYPING & FABRICATION

Topics include a range of prototyping and fabrication techniques including laser-cutting, 3D modeling and 3D printing, soldering, basic circuits and interface mockups.

Christopher Myers & Michael Shiloh | 3 units | Class number: 33443

DES INV 190-1 / ME 292B: REIMAGINING MOBILITY

This project-based course, open to advanced undergraduates and master’s-level students from across campus, will explore mobility futures with a focus on problem-finding and the early stages of the design process. Course participants will envision meaningful interactions between people and new transportation modalities, from car sharing to automation. By the end of the semester, student teams will build on their ideas and produce a concrete prototype. The course will be taught by an expert design instructor from the Jacobs Institute and will feature input, mentorship, and guest speakers from Ford Research and Innovation Center and Berkeley’s Institute of Transportation Studies.

Rob Hennigar | 3 units | Class number: 34151 (DES INV), 34274 (ME)

DES INV 190-2 / NWMEDIA 190-3/290-3: CRITICAL PRACTICES

This is a hands-on, studio design course where students work at the intersection of technological innovation and socially engaged art. Students will integrate a suite of digital fabrication tools with social design methods to create work that engages in cultural critique. Working with innovative technologies and radical, new art practices, this course will explore hybrid art forms, critical design for community engagement, interventions in public spaces, tactical media and disobedient objects. These new making strategies will reframe our notions of people, places and participation.

Jill Miller | 4 units | Class number: 34155 (DES INV 190-2), 32892 (NWMEDIA 190-3), 32891 (NWMEDIA 290-3)

DES INV 198: GRAPHIC DESIGN PRINCIPLES DECAL

The Graphic Design Principles DeCal is designed for students who are technically proficient and are looking to learn design principles in order to apply their technical skills to projects. This DeCal is not meant to give students all the tools and knowledge to become a professional designer, but it will provide an essential foundation to start a career in design.

Jason Mai & Jeffrey Shi | 2 units | Class number: 34443

DES INV 198: INTRODUCTION TO PHOTOSHOP & ILLUSTRATOR DECAL

This course teaches graphic design through the use of Photoshop and Illustrator. Adobe Photoshop and Illustrator CC will be taught in a series of tutorials complemented with exercises to perform during class and at home. These exercises give students the opportunity to practice the tools, create designs, and exercise their creativity. Students will also explore graphic design trends and their applications, and learn to receive and give critiques in order to improve design work.

Grace Noh, Anjile An, Margaret Zhou, & Charisse Celestial | 2 units | Class number: 34983

E 27: INTRODUCTION TO MANUFACTURING AND TOLERANCING

This course covers geometric dimensioning and tolerancing (GD&T), tolerance analysis for fabrication, and fundamentals of manufacturing processes (metal cutting, welding, joining, casting, molding, and layered manufacturing).

Sara McMains | 2 units | Class number: 27895

EE 98/198: 3D PRINTING AND DESIGN DECAL

This course will teach students the basics of Autodesk Fusion 360. The class is designed for any students who have an interest in 3D modeling and 3D printing, without prior experience. Through lectures and demos, along with in-class assignments and a final team project, students will become familiar with the software. Ultimately, students will come out of the class with the knowledge to create, simulate, and render an assembly of parts.

Jennifer Chen, Tiffany Chiang, & Brent Yi | 2 units

EE 98/198: UNMANNED AERIAL VEHICLE FLIGHT CONTROL AND ASSEMBLY DECAL

Students in this course will explore flying, operating, and controlling UAVs; potential applications of UAVs; the technical design elements and engineering decisions behind current products on the market; the basics of building a quadcopter from scratch; and modes of collaboration in the UAV space.

Charlene Shong, David Dominguez Hooper, & Trey Fortmuller | Class number: 34704 (EE 98), 34705 (EE 198)

EE 39: GADGETS ELECTRICAL ENGINEERS MAKE

This class serves as an attractive and easy introduction to electronic product design elements for freshmen and sophomores. It is intended to expose students at a very early stage to interesting and surprising design features inside electronic device products.

Jeffrey Bokor | 2 units | Class number: 32831

IAS 150: SOCIAL INNOVATOR ON-RAMP

This course guides students in jump-starting their own projects for social impact. Students learn theory and best practices and get outside expert perspectives, applying these lessons to their own social initiatives. Students must apply to the course with a brief summary of their project or idea, and are encouraged to enroll in teams of two or more. All ideas that are driven by a mission of social good, local or global, are welcome.

Jennifer Walske & Sophi Martin | 4 units | Class number: 15869

IEOR 186: PRODUCT MANAGEMENT ESSENTIALS

Too often, enamored in our brilliant ideas, we skip the most important part: building products consumers will want and use. Precious time and effort are wasted on engineering perfect products only to launch to no users. This course teaches product management skills such as reducing risk while accelerating time to market, product life cycle and stakeholder management.

Ken Sandy | 3 units | Class number: 28074

ME 98/198: {DESIGN.} DECAL

The {Design.} DeCal is an introduction to design theory and practice, with a focus on human-centered design. Students will look at skills ranging from brainstorming and creative thinking to sketching and prototyping. With a focus on product design, the course will explore multiple facets like ecofriendly/green design, humanitarian design, persuasive design, aesthetics, and more.

Serena Chang, Leon Zhang, Veer Doshi, Masha Andreyeva | 2 units | Class number: 28361

ME 292C: HUMAN-CENTERED DESIGN METHODS

This course provides hands-on, real-world experience in the development of customer-driven engineered products, services or systems. Design methods and tools are introduced, and the student’s design ability is developed in a capstone design project or equivalent. The course is organized around the following modules: design research; analysis and synthesis; concept generation and creativity; prototyping; and communication and visualization. Students will be expected to use tools and methods of professional practice and to consider the social, economic and environmental implications of their products, services or systems.

Alice Agogino | 3 units | Class number: 34326

NE 24: HOW IT’S MADE

This class is a freshman seminar introducing manufacturing to freshman students. We cover metal fabrication from ore to product. Students design a manufacturing process of a simple part, considering processes for various quantities and scales.

Peter Hosemann | 1 unit | Class number: 28440