Spark is a unisex, multipurpose scarf designed to increase awareness of sexual harassment.
Architecture and structural/civil engineering students teamed up to create innovative, sustainable designs for a residential site in Berkeley.
Modeled after mono-wing maple seeds, Pum is a bioinspired relief package airdrop device designed to keep food and medical supplies from being damaged or blown into inaccessible areas.
By increasing awareness of financial activity and endowing the everyday wallet with a personalized, playful identity, Max seeks to be your new, pocket-sized sidekick.
This new home for design innovation features design studios, flexible space and access to tools for prototyping, iteration and fabrication.
Students here have access to high-quality welding tools — including new MIG and TIG welders — as well as safety equipment and fabrication space.
This facility offers the tools, knowledge and support to create interactive products, embedded sensing systems and integrated mobile devices.
Here, students can work on projects using a variety of machines and equipment, including digital fabrication and rapid prototyping tools.
This student-run makerspace has equipment and parts required for electronics projects, including soldering stations and 3D printers.
This 24/7 access space is outfitted with numerous power and hand tools, as well as ample table space for working on projects.
With the addition of a 3D printer that takes a new, photochemical approach to additive manufacturing, Jacobs Hall’s advanced prototyping lab continues to grow as a site of innovation.Read more
After a semester in which nearly 30 courses took place in Jacobs Hall, the Jacobs Spring Design Showcase offered a look at how an interdisciplinary ecosystem at Berkeley is fostering a focus on design for real impact.Read more
The White House will celebrate the 2016 National Week of Making from June 17 through June 23. Libraries, museums, rec centers, schools, universities and community spaces are invited to support and grow the number of citizen-makers by hosting events, making commitments, and highlighting new innovations.Read more
The Berkeley-Stanford Food Innovation & Design Symposium aims to bring together a community of academic researchers, entrepreneurs, chefs, designers and students to share perspectives of food innovation and to design the future of food.Read more
This course involves the design and prototype of large-scale technology intensive systems. Possible design projects, incorporating infrastructure systems and areas such as transportation and hydrology, include watershed sensor networks, robot networks for environmental management, mobile Internet monitoring, open societal scale systems, crowd-sources applications, traffic management and more.
Scott Moura | 3 units | Class number: 26687
This course teaches concepts and skills required to design, prototype, and fabricate interactive devices and smart hardware products. The first half of the semester is dedicated to a survey of relevant techniques in 3D modeling and fabrication; electronics and circuit board design; sensing and actuation for interaction; embedded software development, wired and wireless communication with mobile devices, computers, and networks; and user interface programming. In the second half of the semester, students carry out a significant design project of their own choice in groups.
Bjoern Hartmann & Paul Wright | 4 units | Class number: 33264 (CS), 28558 (ME)
Too often, enamored in our brilliant ideas, we skip the most important part: building products consumers will want and use. Precious time and effort are wasted on engineering perfect products only to launch to no users. This course teaches product management skills such as reducing risk while accelerating time to market, product life cycle and stakeholder management.
Ken Sandy | 3 units | Class number: 28074
In this course, advanced bioengineering design theory is accompanied by project-based learning in small teams around need-based solutions for biomedicine. Course content includes solution generation (ideation) and selection, setting specifications, hands-on prototyping, and quantitative testing, as well as aspects of regulation, intellectual property, and project management.
Amy Herr | 4 units | Class number: 26317