This kit takes a speculative approach to “taking fashion back to its roots.”
ReEmploy is a prototype for a platform to help refugees build their local networks for resettlement and community engagement.
A project developed across multiple courses, SpotBot is a mechatronic free weight assistant.
With a low-cost, accurate device that uses sound waves to diagnose pneumonia, a student team aims to meet critical needs in populations with limited access to medical infrastructure.
This facility offers the tools, knowledge, and support to create interactive products, embedded sensing systems, and integrated mobile devices — and access to the Invention Lab is included with a Maker Pass.
Here, students can work on projects using a variety of machines and equipment, including digital fabrication and rapid prototyping tools.
This student-run makerspace has equipment and parts required for electronics projects, including soldering stations and 3D printers.
This 24/7 access space is outfitted with numerous power and hand tools, as well as ample table space for working on projects.
At Moffitt Library, spaces for making and a collective of student design clubs offer hands-on opportunities to students.
Through the Maker Design Studio, incoming students participating in the Pre-Engineering Program got an early introduction to hands-on prototyping at Berkeley.Read more
With the two-year anniversary of Jacobs Hall’s opening approaching, faculty members offer a look at how they’re bringing design innovation into the classroom, fostering creativity and collaboration within Jacobs Hall’s studios.Read more
This exhibit of original materials from UC Berkeley’s Environmental Design Archives showcases a nexus of design and diversity.Read more
With support from the Autodesk Foundation, the Blum Center for Developing Economies will host the Impact Design Education Summit to bring together educators and practitioners to discuss the state of university-based impact design education.Read more
This interdisciplinary class aims to attract students from across campus. In the class, students will explore the design possibilities emerging from combining soft, flexible, and elastic materials with bespoke 3D-printed joinery. Topics will include a general introduction to bending principles in hybrid systems as they can be found in nature and technology. Students will investigate inspirational case studies of bent and folded structures from various fields of application. Together, we will conduct hands-on physical experiments and learn how to use digital simulations for the design and form-finding of flexible structures and mechanisms. In groups, students will design and build their own flexible hybrid structure and envision a practical implementation for it.
Simon Schleicher | 3 units | Class number: 11861
The course provides project-based learning experience in understanding product design, with a focus on the human body as a mechanical machine. Students will learn the design of external devices used to aid or protect the body.
Grace O’Connell | 3 units | Class number: 46373 (ME), 44506 (BIOE)
Critical Practices is a hands-on studio design course where students work at the intersection of technological innovation and socially engaged art. Students will integrate a suite of digital fabrication tools with social design methods to create work that engages in cultural critique. Working with innovative technologies and radical, new art practices, this course will explore: hybrid art forms, critical design for community engagement, interventions in public spaces, tactical media and disobedient objects. These new making strategies will reframe our notions of people, places and participation.
Jill Miller | 4 units | Class number: 42248 (190) / 42247 (290)
Students will learn lean startup methodologies and apply those learnings to tackle some of the biggest societal challenges of our time. At course completion, students will profoundly understand the problems/needs of external beneficiaries; know how to rapidly iterate technology solutions while searching for product-market fit; understand all the stakeholders, deployment issues, costs, resources, and ultimate mission value; deliver minimum viable products that match beneficiary needs in an extremely short time; and produce a repeatable model that can be used to launch other potential solutions.
Amy Herr, Steve Weinstein, Ann Mei Chang, & Pete Dailey | 4 units | Class number: 42723 (190) / 24843 (290-1)