Spark is a unisex, multipurpose scarf designed to increase awareness of sexual harassment.
Architecture and structural/civil engineering students teamed up to create innovative, sustainable designs for a residential site in Berkeley.
Modeled after mono-wing maple seeds, Pum is a bioinspired relief package airdrop device designed to keep food and medical supplies from being damaged or blown into inaccessible areas.
By increasing awareness of financial activity and endowing the everyday wallet with a personalized, playful identity, Max seeks to be your new, pocket-sized sidekick.
Students here have access to high-quality welding tools — including new MIG and TIG welders — as well as safety equipment and fabrication space.
This facility offers the tools, knowledge, and support to create interactive products, embedded sensing systems, and integrated mobile devices — and access to the Invention Lab is included with a Maker Pass.
Here, students can work on projects using a variety of machines and equipment, including digital fabrication and rapid prototyping tools.
This student-run makerspace has equipment and parts required for electronics projects, including soldering stations and 3D printers.
This 24/7 access space is outfitted with numerous power and hand tools, as well as ample table space for working on projects.
Two student projects — an ecosystem of augmented power tools and a bioinspired water collection device — have been recognized in Fast Company’s 2016 Innovation by Design Awards.Read more
The Jacobs Institute welcomes an inaugural cohort of three artists-in-residence, who will bring new ideas to life in Jacobs Hall during the fall semester.Read more
Bioinspired design views the process of how we learn from nature as an innovation strategy, translating principles of function, performance, and aesthetics from biology to human technology. In this course, diverse teams of students will collaborate on, create, and present original bioinspired design projects. Lectures discuss the biomimicry design process from original scientific breakthroughs to entrepreneurial start-ups.
Robert Full | 3 units | Class number: 33127 (IB), 33107 (L&S)
Eat.Think.Design is a team-oriented, project-based course designed around the case-based and learning-by-doing models. Working with community partners on a public health issue related to food, student teams apply human-centered design skills to the problem, and design a solution with and for their community partner.
Kristine Madsen, Jaspal Sandhu, & Nap Hosang | 3 units | Class number: 32547
This is an upper-division elective on the processing of materials in manufacturing. The class places a strong focus on giving students opportunities to practice material and process selection to meet functional requirements. The class contains a substantial term-long project in which students work in teams to identify a product need, design a mechanical assembly to meet that need, and then select appropriate materials and processes for manufacturing several of the key components in their designs.
Hayden Taylor | 3 units | Class number: 27578
This course surveys topics related to the design of products and interfaces ranging from alarm clocks, cell phones, and dashboards to logos, presentations, and web sites. Design of such systems requires familiarity with Human Factors and Ergonomics, including the physics and perception of color, sound, and touch, as well as familiarity withcase studies and contemporary practices in interface design and usability testing. Students will solve a series of design problems individually and in teams.
Ken Goldberg | 3 units | Class number: 27352