Summer 2019 Courses

January 23, 2019 | 4:37 pm

This page lists courses that will be offered in Jacobs Hall during summer 2019. To see Jacobs Hall course listings from other semesters, please visit our primary course listings page.

COMP SCI 160: USER INTERFACE DESIGN & DEVELOPMENT

The design, implementation, and evaluation of user interfaces. User-centered design and task analysis. Conceptual models and interface metaphors. Usability inspection and evaluation methods. Analysis of user study data. Input methods (keyboard, pointing, touch, tangible) and input models. Visual design principles. Interface prototyping and implementation methodologies and tools. Students will develop a user interface for a specific task and target user group in teams. Andrew Head & Sarah Sterman | 4 units | Session B (June 10 – August 16)

DES INV 15: DESIGN METHODOLOGY

This introductory course aims to expose you to the mindset, skillset and toolset associated with design. It does so through guided applications to framing and solving problems in design, business and engineering. Specifically, you will learn approaches to noticing and observing, framing and reframing, imagining and designing, and experimenting and testing as well as for critique and reflection. You will also have a chance to apply those approaches in various sectors. Yoon Bahk | 3 units | Session B (June 10 – August 16)  

DES INV 21: VISUAL COMMUNICATION & SKETCHING

Good ideas alone are not the key to being a great designer or innovator. Rather, it is the strong process and communication skills that will make you stand out as a design practitioner and leader. In today’s landscape of product design and innovation, great visual communicators must know how to 1) effectively and confidently sketch by hand, 2) understand and utilize the basics of visual design, and 3) tell captivating and compelling stories. This course, offered in a project-based learning format, will give participants practice and confidence in their ability to communicate visually. Yoon Bahk | 3 units | Session B (June 10 – August 16)  

DES INV 22: PROTOTYPING & FABRICATION

This course teaches concepts, skills and methods required to design, prototype, and fabricate physical objects. Each week relevant techniques in 2D and 3D modeling and fabrication are presented, along with basic electronics. Topics include a range of prototyping and fabrication techniques including laser-cutting, 3D modeling and 3D printing, soldering, and basic circuits. Chris Myers | 3 units | Session B (June 10 – August 16)  

DES INV 23: CREATIVE PROGRAMMING & ELECTRONICS

This course teaches techniques to conceptualize, design and prototype interactive objects. Students will learn core interaction design principles and learn how to program devices with and without screens, basic circuit design and construction for sensing and actuation, and debugging. Students work individually on fundamental concepts and skills, then form teams to work on an open-ended design project that requires a synthesis of the different techniques covered. This course may be used to fulfill undergraduate technical elective requirements for some College of Engineering majors; students should refer to their Engineering Student Services advisors for more details. Kuan-Ju Wu | 3 units | Session B (June 10 – August 16)  

DES INV 190-7: HUMAN CENTERED DESIGN CHALLENGE: MAKING MOBILE SENSING AND CYBERSECURITY TANGIBLE

This 6 week-long design course explores reimaging mobile sensing devices (wearables, smart phones, mobile robots, security devices, on-board automotive devices, etc.) through the lens of cybersecurity awareness. Over the course, students go through a human-centered design process (Research-Analyze-Ideate-Build-Communicate) to make mobile sensing cybersecurity tangible. Our course is partnered with theDesignExchange(tDX) research group and students in this course will get benefit of free registration and support from tDX researchers throughout the semester. Vivek Rao | 2 units | Session D (July 8 – August 16)

DES INV 190-8: CREATIVE ROBOTICS: SOCIAL MACHINES

Machines are becoming ever more intelligent and many are starting to interface with humans on a social level. This class will focus on project-based creative and social applications of robotics through hands-on labs in a studio style format, culminating in a final project which will investigate themes of technology in society. This class provides opportunities for designers and artists to co-create with engineers and technologists, and while prior prototyping and/or coding knowledge is preferred, basic skills needed to build simple robotics will be reviewed during the early sessions. Alex Reben | 3 units | Session C (June 24 – August 16)